Skip to main content

Rotate

Struct Rotate 

Source
pub struct Rotate<T>
where T: Object,
{ pub object: T, pub rotation: DVec3, }

Fields§

§object: T§rotation: DVec3

Implementations§

Source§

impl<O> Rotate<O>
where O: Object,

Source

pub fn new<X, Y, Z>(object: O, x: X, y: Y, z: Z) -> Rotate<O>
where X: Number, Y: Number, Z: Number,

Trait Implementations§

Source§

impl<T> Clone for Rotate<T>
where T: Clone + Object,

Source§

fn clone(&self) -> Rotate<T>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl<T> Debug for Rotate<T>
where T: Debug + Object,

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
Source§

impl<T> Default for Rotate<T>
where T: Default + Object,

Source§

fn default() -> Rotate<T>

Returns the “default value” for a type. Read more
Source§

impl<'de, T> Deserialize<'de> for Rotate<T>
where T: Object + Deserialize<'de>,

Source§

fn deserialize<__D>( __deserializer: __D, ) -> Result<Rotate<T>, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
Source§

impl<T> Object for Rotate<T>
where T: Object,

Source§

fn name(&self) -> Option<&'static str>

Source§

impl<T> OpenscadCodegen for Rotate<T>
where T: OpenscadCodegen,

Source§

fn render_fmt(&self, writer: &mut dyn Write) -> Result<(), Report<Error>>

Source§

fn render_with( &self, writer: &mut dyn Write, item: &dyn OpenscadCodegen, ) -> Result<(), Report<Error>>

Source§

fn render(&self) -> Result<String, Report<Error>>

Source§

impl<T> PartialEq for Rotate<T>
where T: PartialEq + Object,

Source§

fn eq(&self, other: &Rotate<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl<T> Serialize for Rotate<T>
where T: Object + Serialize,

Source§

fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
Source§

impl<B, T> ToCsg<B> for Rotate<T>
where B: CsgBackend, T: Object + ToCsg<B>,

Source§

fn to_csg(&self) -> <B as CsgBackend>::CsgType

Source§

impl<T> ToDynamic for Rotate<T>
where T: Object + ToDynamic,

Source§

impl<B, T> ToSketch<B> for Rotate<T>
where B: CsgBackend, T: Object + ToSketch<B>,

Source§

impl<T> Copy for Rotate<T>
where T: Copy + Object,

Source§

impl<T> StructuralPartialEq for Rotate<T>
where T: Object,

Source§

impl<T> ThreeDimensional for Rotate<T>

Source§

impl<T> Transformation for Rotate<T>
where T: Object,

Source§

impl<T> TwoDimensional for Rotate<T>
where T: TwoDimensional,

Auto Trait Implementations§

§

impl<T> Freeze for Rotate<T>
where T: Freeze,

§

impl<T> RefUnwindSafe for Rotate<T>
where T: RefUnwindSafe,

§

impl<T> Send for Rotate<T>
where T: Send,

§

impl<T> Sync for Rotate<T>
where T: Sync,

§

impl<T> Unpin for Rotate<T>
where T: Unpin,

§

impl<T> UnsafeUnpin for Rotate<T>
where T: UnsafeUnpin,

§

impl<T> UnwindSafe for Rotate<T>
where T: UnwindSafe,

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

§

fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T [ShaderType] for self. When used in [AsBindGroup] derives, it is safe to assume that all images in self exist.
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> ByRef<T> for T

§

fn by_ref(&self) -> &T

Source§

impl<T> CenterObject for T
where T: Object,

Source§

fn centered(self, centered: bool) -> Centered<Self>
where Self: Object + Sized,

Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> ColorObject for T
where T: Object,

Source§

fn colored(self, color: impl ColorFormat) -> Colored<T>

Source§

impl<T> DifferenceObject for T
where T: Object,

Source§

fn difference<Other>(self, other: Other) -> Difference<Self, Other>
where Other: Object,

§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

§

impl<T> Downcast for T
where T: Any,

§

fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
§

impl<T> Downcast for T
where T: Any,

§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
§

impl<T> DowncastSend for T
where T: Any + Send,

§

fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
Source§

impl<T> ExportObject for T
where T: OpenscadCodegen,

Source§

fn export_as_scad(&self, output: impl AsRef<Path>) -> Result<(), Report<Error>>

Exports the object to a file in OpenSCAD format.
Source§

fn export_as_stl(&self, output: impl AsRef<Path>) -> Result<(), Report<Error>>

Exports the object to a file in STL format.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<S> FromSample<S> for S

§

fn from_sample_(s: S) -> S

§

impl<T> FromTemplate for T
where T: Clone + Default + Unpin,

§

type Template = T

The [Template] for this type.
§

impl<T> FromWorld for T
where T: Default,

§

fn from_world(_world: &mut World) -> T

Creates Self using default().

§

impl<T, W> HasTypeWitness<W> for T
where W: MakeTypeWitness<Arg = T>, T: ?Sized,

§

const WITNESS: W = W::MAKE

A constant of the type witness
§

impl<T> Identity for T
where T: ?Sized,

§

const TYPE_EQ: TypeEq<T, <T as Identity>::Type> = TypeEq::NEW

Proof that Self is the same type as Self::Type, provides methods for casting between Self and Self::Type.
§

type Type = T

The same type as Self, used to emulate type equality bounds (T == U) with associated type equality constraints (T: Identity<Type = U>).
§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T> IntersectionObject for T
where T: Object,

Source§

fn intersection<Other>(self, other: Other) -> Intersection<Self, Other>
where Other: Object,

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
§

impl<'src, T> IntoMaybe<'src, T> for T
where T: 'src,

§

type Proj<U: 'src> = U

§

fn map_maybe<R>( self, _f: impl FnOnce(&'src T) -> &'src R, g: impl FnOnce(T) -> R, ) -> <T as IntoMaybe<'src, T>>::Proj<R>
where R: 'src,

§

impl<T> IntoResult<T> for T

§

fn into_result(self) -> Result<T, RunSystemError>

Converts this type into the system output type.
§

impl<A> Is for A
where A: Any,

§

fn is<T>() -> bool
where T: Any,

Checks if the current type “is” another type, using a TypeId equality comparison. This is most useful in the context of generic logic. Read more
Source§

impl<T> LinearExtrudeObject for T
where T: TwoDimensional,

Source§

fn linear_extrude<T>(self, height: T) -> LinearExtrude<Self>
where T: Number, Self: Sized,

Source§

impl<T> LinearPatternObject for T
where T: Object + Clone,

Source§

fn repeat<const N: usize>( self, offset: impl Number, direction: DVec3, ) -> Pattern<Self, N>
where Self: Sized,

Source§

fn repeated( self, offset: impl Number, direction: DVec3, times: usize, ) -> PatternRuntime<Self>
where Self: Sized,

Source§

impl<T> MirrorObject for T
where T: Object,

Source§

fn mirror<T>(self, x: T, y: T, z: T) -> Mirror<Self>
where T: Number, Self: Sized,

Source§

fn mirror_x<T>(self, x: T) -> Mirror<Self>
where T: Number, Self: Sized,

Source§

fn mirror_y<T>(self, y: T) -> Mirror<Self>
where T: Number, Self: Sized,

Source§

fn mirror_z<T>(self, z: T) -> Mirror<Self>
where T: Number, Self: Sized,

Source§

fn mirror_xy<T>(self, x: T, y: T) -> Mirror<Self>
where T: Number, Self: Sized,

Source§

fn mirror_xz<T>(self, x: T, z: T) -> Mirror<Self>
where T: Number, Self: Sized,

Source§

fn mirror_yz<T>(self, y: T, z: T) -> Mirror<Self>
where T: Number, Self: Sized,

Source§

impl<T> OffsetObject for T
where T: TwoDimensional,

Source§

fn offset<O>(self, offset: O) -> Offset<Self>
where O: Number, Self: Sized,

Source§

fn offset_rounded<O>(self, offset: O) -> Offset<Self>
where O: Number, Self: Sized,

§

impl<T> Paint for T
where T: ?Sized,

§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

§Example
println!("{}", value.primary());
§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

§Example
println!("{}", value.fixed(color));
§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

§Example
println!("{}", value.rgb(r, g, b));
§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

§Example
println!("{}", value.black());
§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

§Example
println!("{}", value.red());
§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

§Example
println!("{}", value.green());
§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

§Example
println!("{}", value.yellow());
§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

§Example
println!("{}", value.blue());
§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

§Example
println!("{}", value.magenta());
§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

§Example
println!("{}", value.cyan());
§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

§Example
println!("{}", value.white());
§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

§Example
println!("{}", value.bright_black());
§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

§Example
println!("{}", value.bright_red());
§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

§Example
println!("{}", value.bright_green());
§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

§Example
println!("{}", value.bright_yellow());
§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

§Example
println!("{}", value.bright_blue());
§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.bright_magenta());
§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

§Example
println!("{}", value.bright_cyan());
§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

§Example
println!("{}", value.bright_white());
§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

§Example
println!("{}", value.on_primary());
§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

§Example
println!("{}", value.on_fixed(color));
§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

§Example
println!("{}", value.on_black());
§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

§Example
println!("{}", value.on_red());
§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

§Example
println!("{}", value.on_green());
§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

§Example
println!("{}", value.on_yellow());
§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

§Example
println!("{}", value.on_blue());
§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

§Example
println!("{}", value.on_magenta());
§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

§Example
println!("{}", value.on_cyan());
§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

§Example
println!("{}", value.on_white());
§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

§Example
println!("{}", value.on_bright_black());
§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

§Example
println!("{}", value.on_bright_red());
§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

§Example
println!("{}", value.on_bright_green());
§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

§Example
println!("{}", value.on_bright_blue());
§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

§Example
println!("{}", value.on_bright_white());
§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling [Attribute] value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

§Example
println!("{}", value.bold());
§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

§Example
println!("{}", value.dim());
§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

§Example
println!("{}", value.italic());
§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

§Example
println!("{}", value.underline());

Returns self with the attr() set to [Attribute :: Blink].

§Example
println!("{}", value.blink());

Returns self with the attr() set to [Attribute :: RapidBlink].

§Example
println!("{}", value.rapid_blink());
§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Invert].

§Example
println!("{}", value.invert());
§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Conceal].

§Example
println!("{}", value.conceal());
§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Strike].

§Example
println!("{}", value.strike());
§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi [Quirk] value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Mask].

§Example
println!("{}", value.mask());
§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Wrap].

§Example
println!("{}", value.wrap());
§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Linger].

§Example
println!("{}", value.linger());
§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1:

renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

§Example
println!("{}", value.clear());
§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Resetting].

§Example
println!("{}", value.resetting());
§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Bright].

§Example
println!("{}", value.bright());
§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: OnBright].

§Example
println!("{}", value.on_bright());
§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the [Condition] value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new [Painted] with a default [Style]. Read more
§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
§

impl<G> PatchFromTemplate for G
where G: FromTemplate,

§

type Template = <G as FromTemplate>::Template

The [Template] that will be patched.
§

fn patch<F>(func: F) -> TemplatePatch<F, <G as PatchFromTemplate>::Template>
where F: FnOnce(&mut <G as PatchFromTemplate>::Template, &mut ResolveContext<'_>),

Takes a “patch function” func, and turns it into a [TemplatePatch].
§

impl<T> PatchTemplate for T
where T: Template,

§

fn patch_template<F>(func: F) -> TemplatePatch<F, T>
where F: FnOnce(&mut T, &mut ResolveContext<'_>),

Takes a “patch function” func that patches this [Template], and turns it into a [TemplatePatch].
§

impl<T> Pointable for T

§

const ALIGN: usize

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T> ProjectionObject<T> for T
where T: Object,

Source§

fn project(self) -> Projection<Self>

Source§

impl<T> RotateExtrudeObject for T
where T: TwoDimensional,

Source§

fn rotate_extrude(self) -> RotateExtrude<Self>
where Self: Sized,

Source§

impl<T> RotateObject for T
where T: Object,

Source§

fn rotate<T>(self, x: T, y: T, z: T) -> Rotate<Self>
where T: Number, Self: Sized,

Source§

fn rotate_x<T>(self, x: T) -> Rotate<Self>
where T: Number, Self: Sized,

Source§

fn rotate_y<T>(self, y: T) -> Rotate<Self>
where T: Number, Self: Sized,

Source§

fn rotate_z<T>(self, z: T) -> Rotate<Self>
where T: Number, Self: Sized,

Source§

fn rotate_xy<T>(self, x: T, y: T) -> Rotate<Self>
where T: Number, Self: Sized,

Source§

fn rotate_yz<T>(self, y: T, z: T) -> Rotate<Self>
where T: Number, Self: Sized,

Source§

fn rotate_xz<T>(self, x: T, z: T) -> Rotate<Self>
where T: Number, Self: Sized,

Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ScaleObject for T
where T: Object,

Source§

fn scale_uniform<T>(self, scaler: T) -> Scale<Self>
where T: Number, Self: Sized,

Source§

fn scale<T>(self, x: T, y: T, z: T) -> Scale<Self>
where T: Number, Self: Sized,

Source§

fn scale_x<T>(self, x: T) -> Scale<Self>
where T: Number, Self: Sized,

Source§

fn scale_y<T>(self, y: T) -> Scale<Self>
where T: Number, Self: Sized,

Source§

fn scale_z<T>(self, z: T) -> Scale<Self>
where T: Number, Self: Sized,

Source§

fn scale_xy<T>(self, x: T, y: T) -> Scale<Self>
where T: Number, Self: Sized,

Source§

fn scale_xz<T>(self, x: T, z: T) -> Scale<Self>
where T: Number, Self: Sized,

Source§

fn scale_yz<T>(self, y: T, z: T) -> Scale<Self>
where T: Number, Self: Sized,

§

impl<'p, T> Seq<'p, T> for T
where T: Clone,

§

type Item<'a> = &'a T where T: 'a

The item yielded by the iterator.
§

type Iter<'a> = Once<&'a T> where T: 'a

An iterator over the items within this container, by reference.
§

fn seq_iter(&self) -> <T as Seq<'p, T>>::Iter<'_>

Iterate over the elements of the container.
§

fn contains(&self, val: &T) -> bool
where T: PartialEq,

Check whether an item is contained within this sequence.
§

fn to_maybe_ref<'b>(item: <T as Seq<'p, T>>::Item<'b>) -> Maybe<T, &'p T>
where 'p: 'b,

Convert an item of the sequence into a [MaybeRef].
Source§

impl<T> Serialize for T
where T: Serialize + ?Sized,

Source§

fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<(), Error>

Source§

fn do_erased_serialize( &self, serializer: &mut dyn Serializer, ) -> Result<(), ErrorImpl>

§

impl<T, S> SpanWrap<S> for T
where S: WrappingSpan<T>,

§

fn with_span(self, span: S) -> <S as WrappingSpan<Self>>::Spanned

Invokes [WrappingSpan::make_wrapped] to wrap an AST node in a span.
§

impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

§

fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
§

fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
§

fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
§

fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
§

impl<T> Template for T
where T: Clone + Default + Unpin,

§

type Output = T

The type of value produced by this [Template].
§

fn build_template( &self, _context: &mut TemplateContext<'_, '_>, ) -> Result<<T as Template>::Output, BevyError>

Uses this template and the given entity context to produce a [Template::Output].
§

fn clone_template(&self) -> T

Clones this template. See Clone.
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
§

impl<T, U> ToSample<U> for T
where U: FromSample<T>,

§

fn to_sample_(self) -> U

Source§

impl<T> TranslateObject for T
where T: Object,

Source§

fn translate<T>(self, x: T, y: T, z: T) -> Translate<Self>
where T: Number, Self: Sized,

Source§

fn translate_x<T>(self, x: T) -> Translate<Self>
where T: Number, Self: Sized,

Source§

fn translate_y<T>(self, y: T) -> Translate<Self>
where T: Number, Self: Sized,

Source§

fn translate_z<T>(self, z: T) -> Translate<Self>
where T: Number, Self: Sized,

Source§

fn translate_xy<T>(self, x: T, y: T) -> Translate<Self>
where T: Number, Self: Sized,

Source§

fn translate_xz<T>(self, x: T, z: T) -> Translate<Self>
where T: Number, Self: Sized,

Source§

fn translate_yz<T>(self, y: T, z: T) -> Translate<Self>
where T: Number, Self: Sized,

Source§

fn translate_vector(self, vector: DVec3) -> Translate<Self>
where Self: Sized,

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<A, B> TwoContainerObject<B> for A
where A: Object, B: Object,

Source§

fn and(self, other: B) -> TwoContainer<Self, B>
where Self: Sized,

Source§

fn copy_and(self, process: impl FnOnce(Self) -> B) -> TwoContainer<Self, B>
where Self: Sized + Copy,

Source§

fn clone_and(self, process: impl FnOnce(Self) -> B) -> TwoContainer<Self, B>
where Self: Sized + Clone,

§

impl<T> TypeData for T
where T: 'static + Send + Sync + Clone,

§

fn clone_type_data(&self) -> Box<dyn TypeData>

Creates a type-erased clone of this value.
Source§

impl<T> UnionObject for T
where T: Object,

Source§

fn union<Other>(self, other: Other) -> Union<Self, Other>
where Other: Object,

§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
Source§

impl<T> XorObject for T
where T: Object,

Source§

fn xor<Other>(self, other: Other) -> Xor<Self, Other>
where Other: Object,

§

impl<T> Boilerplate for T
where T: Copy + Send + Sync + Debug + PartialEq + 'static,

§

impl<T> Brush for T
where T: Clone + PartialEq + Default + Debug,

§

impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

§

impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

§

impl<T> ConditionalSend for T
where T: Send,

Source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

§

impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,

§

impl<T> ErasedDestructor for T
where T: 'static,

§

impl<T> HitDataExtra for T
where T: Send + Sync + Debug + Any + 'static,

§

impl<T, U> Imply<T> for U
where T: ?Sized, U: ?Sized,

§

impl<T> OpaqueAttachment for T
where T: Send + Sync + 'static,

§

impl<T> OrderedSeq<'_, T> for T
where T: Clone,

§

impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

Source§

impl<T> Scalar for T
where T: 'static + Clone + PartialEq + Debug,

§

impl<T> Settings for T
where T: 'static + Send + Sync,

§

impl<T> WasmNotSend for T
where T: Send,

§

impl<T> WasmNotSendSync for T
where T: WasmNotSend + WasmNotSync,

§

impl<T> WasmNotSync for T
where T: Sync,